Wednesday, December 21, 2011

On my way to Christmas.

It is now just a few days before Christmas and everything is quiet in the neighborhood. It is a good time for me to reflect on all of the good things in my life. The funny thing is that there are so many of them I have no idea where to begin. I am most thankful for Sue and all of my friends spread out across the country. Sure, there are problems, but life is too good to get depressed about the irritating details.

To make life even better, Sue got a Rainbow dragon in DragonVale.

Last night we played in a most excellent DS game run by Sue.
One thing I can say is that when a Warrior is in a labrynth, without a healer, you really should have a pile of Parries and Ducks. By the time you get to that twelfth or so fight without rest time, you really want to avoid getting hammered, again.
It was a good game!

Wednesday, December 14, 2011

Just another month, so they tell me.

The village Mother scowled at KaJon. She did not understand this Das Karr. Why could he not understand that his territorial marking is bad, offensive, and must stop.

She followed the scowl up with a nasty glare. "Why do you do this? Tell me!"

KaJon shuffled his feet and stared at the ground. "It is the Wakana. You see, those monsters mark territory too. They take my markings as a challenge and they can not help but respond with a mark of their own. So, each day I check the markings, and if a Wakana has been sneaking around, scouting for a raid, they will forget what they are doing and leave a mark. Then I know they are nearby and we can hunt them."

Mother Bastille opened her mouth, closed it, and reached back for her chair. She sat slowly and considered KaJon. "Crap, he actually has a reason and it almost makes sense."

"Ok, leave that for now. We have an ongoing mission I need you to join. Take these potions with you. I will have you teleported in to the Labryinth. Tell Jinxis that he must keep going. Clean out the place. That damned Rogue is continuing it's hunt for necro's. They will teleport to that warped Labryinth for safety. You people need to be there to catch them by surprise."

As KaJon walked out, she sighed. "Now, all I have to do is get some volunteers out there to rebuild farmhouses and pacify the innocents that the Rogue burns out of house and home. Damn the heart of Jikadell! Why do we always have to clean up after those Rogues? I suppose because someone has too."

Still slowly playing DragonVale. Got the three islands, the special Breeding ground and the Sun and Moon dragons. Still no Rainbow dragon in sight.

Sue just got a 48 hour breeding result from a Reindeer and Blazing Dragon getting it on. We will have to wait two days to see what special dragon it is.

Saturday, December 3, 2011

Being sick leaves time to play.

As it turns out sitting in one place quietly leaves just enough energy to play with the iPad. And I have DragonVale for time consuming.

Last night I put together a breeding pair of Cold Dragon (lvl 10, left) and a Swamp Dragon (lvl 10, right) and got the special christmas Reindeer Dragon. Actually it was my second try, I got Seaweed the first time.

So, being sick does have rewards.

So, there I was at midnight putting myself to bed when I put in a Blue Fire (lvl 10, left) and Crystal (lvl 10, right) and I get this:

Ok, I took the picture late, but one of the special dragons (Rainbow, Moon or Sun) is on the way.

Next the new Breeding Island came on line. I put the Reindeer (lvl 10, left) and Scorch (lvl 10, right) and boom, another 48 hour breeding time. So I have a second special dragon on the way.

I think it means I will be getting better now. Good luck breeds good luck.

Friday, December 2, 2011

Christmas comes to DragonVale, and recovering.

Christmas has come to DragonVale. Everything went snowy.

I sat in a chair yesterday and drooled. I am feeling better health wise, but I feel guilty about the jobs not getting done. Building up orders to be shipped. We have sold through so much in the last month I need to manufacture cards to fill the orders.

Now, time to change tactics and stare at the wall for a day.

Wednesday, November 30, 2011

Health and Conventions, not looking good.

It began a few years ago, but it seems to be getting worse. Whenever I go to a series of conventions, I wind up sick. I have no idea what is causing this, but it is true. I assume there is a reason. I have a multitude of hypotheses, with no proof.

So, I am recovering from pneumonia. The body has decided that I will sit and do next to nothing. When I move, the nose runs. When I talk, the throat itches and I cough rather than talk. When I sit here and focus on writing, the chest tightens and I start to wheeze. The result is I am doing a lot of nothing. Fortunately I am very good at nothing.

What I have been successful at doing is to clear the old mind of a lot of preconceived "truths" that are just opinions and habits. It is helping me to recover my open mind. The problem with an open mind is there are a lot of people waiting to fill it with their garbage.

So far it looks like this blog posting software is going to work.

I also need to find out how it works with photos. I will give that a test by adding a DragonVale screenshot as a picture.

I have been playing DragonVale on the iPad. It is not a type of game I would have played in the past, but I am enjoying this one. I spend just a few minutes a day now on it as I diligently research dragon breeding. I am not very lucky at it, but what the heck.

Yes, I can put text in after a picture. It was certainly unclear how to do this, but it does seem to work. Now, let's post this.

Testing new Blog poster

The blogging software I was using to post to blogs has failed to update, so I am finally getting around to finding working software.

Wednesday, November 2, 2011

Getting ready for PentaCon and other thoughts

We are slowly getting a good system down for manufacturing the cards. Neal is coming over once a week now and doing the actual card cutting and packaging. If you look through your cards you will see some art by Neal Morrisey, yes, same guy. That means he has an idea of what we are doing, so he can make good judgement calls. Anyway, the card quality is getting better every week now.

I have printed and laminated a batch of cards for him to do tonight. The laminating takes a good deal of time in this process as getting the sheets into the laminate and placed correctly takes time. By getting them laminated Neal can keep up with weekly cutting.

November is going to be an interesting month. We have shows of one type or another every weekend this month. That pretty much takes out dedicating time to a longer project like another shifter or magic school series. I still have a bit of tweaking to do on the Witchcraft cards, the Get to Know pages need updating and there are a lot of other little projects I have let slide. So, for this month I am going to do a lot of little things that no one will notice. To try to help people keep up I will be posting the links to new stuff on my twitter account. You can either sign up for it direct or check on the right hand side of this blog for my twitter feed.

I am discovering all sorts of new tech going on around me, and I have to say that it fascinates me. When the time comes to get the direct to the brain computer hookup I am going to be right there in line using my cane to drive back the kids. I want my direct connection to the Internet NOW!

At the moment I need to do some tweaking on the backgrounds, get the orders packed to ship in the morning, and make some labels. Sue is upstairs painting, so I am using a jury rigged computer set up down on the gaming table. That makes everything slower, I really like my big screen so I can see everything I am working on.

Friday, October 28, 2011

Daily Thoughts, on a monthly schedule

It appears that I do not have daily thoughts. A disturbing concept, but there you have it.

My mother has been having trouble with her legs recently. Basically everything below the waist decides that moving is not in the cards. She has been in two hospitals for it and they are not finding a reason. Each time she gets back a little function and off home she goes. Surprisingly, at the age of 87, she is in a positive mood, she is sure she can overcome this one too. Gotta love the spirit.

I have been keeping half an eye on the OWS type protests. Not being a youngster I remember the protests of the 60's, I was there.

Declaration of Independence opening:
We hold these truths to be self-evident, that all men are created equal, that they are endowed by their creator with certain unalienable Rights, that among those are Life, Liberty and the pursuit of Happiness.

I love what they did here. First, they used the word Creator to include all beliefs. You can believe the Creator is Evolution or God, and it still works. They say all men are equal. Children of the poor, middle class, rich or oligarchs are equal, none are greater. And everyone of us has the born right to Life, Liberty and to try to be Happy.

Are the leaders in Washington trying to guide our country with these words in their minds? You decide. Go look, do your own research, examine their deeds, not the words.

OK, enough thinking, it wears me out.

Saturday, September 24, 2011

At Detroit Fanfare

And Hello from Cobo! Seeing a lot of familiar faces. Good Coffee here. The only drawback is the 1.5 hour drive down from home.

- Posted using BlogPress from my iPhone

Location:Labrosse St,Detroit,United States

Tuesday, September 13, 2011

Making Progress and even writing

I have started setting time aside specifically for writing. It can be for DS books, Guides or for Podcasts. The important thing is to get some words down on paper.

Yesterday I got a couple of hours work done on Hadley's Safe House. It is an adventure and how to for starting players. I have been picking away at it for way too long and need to get it finished. The schedule is to dedicate three yours Monday, Wednesday and Friday to writing and editing my own work. I am going to try 1-4 each day. Yesterday I did reviewing of the work and added about 500 words. Not a big jump, but a good start.

Tonight I am running for our primary play group. They are running DS 2 experimental characters. Sue is running a Gargoyle Reaver with all new cards. So far she is pretty mean. Tonight will be a good test. Tomorrow we will finally talk about the cards she is using. I have several reviews of the new Gargoyle cards from our player/editors. I will be combining all of the changes and putting them together. I am hopeful that I can have a Beta set of cards done and up next week.

Is anyone else concerned that the good old US of A has become number one among western nations in Child Poverty? Is it wrong that we are not talking about this? How did we achieve this notorious position? Why is it OK with our cost cutting congressmen to finance school rebuilding in Iraq and Afghanistan, but not in the US? Is that the kind of decision that has relegated our children to poverty? Oh, and we got #1 for adult poverty too. Go USA!

Friday, August 5, 2011

Second day at Gencon

Morning at the con. I need more coffee.

- Posted using BlogPress from my iPhone

Thursday, June 23, 2011

At Origins

- Posted using BlogPress from my iPhone

Thursday, April 28, 2011

Sickness and entertainment, the wandering mind

Being "under the weather" has done a couple of things. First, it has taken my computer away from me, it is really hard to use it and be in a half sitting, half laying position. Anyway, it has sent me to my entertainment to keep the mind distracted.

By now everyone, well, some people, know that Sue and I abandoned TV. Somehow paying for 720 hours of TV a day seemed rather extreme. Especially with us watching a few hours a week at most.

Now I rely on the Internet. I have a couple of archeology podcasts, legal, philosophy, sociology, psychology and grammar podcasts that I follow to keep up with my college degrees.

For technology I follow a number of the twit network podcasts, plus a couple of others. If the tech podcasts know less than I do, I do not stick with them, and there are a surprising number that are either dumb or paid pawns of someone.

On the news end I have a left wing, right wing, neocon, liberal, and a couple of extra wings as well. I must live in a quad plane society. My favorite is dan carlin's common sense.

I have a number of movies on my computer, usually I get them a few years after release for $3.00 at the dollar stores, but I have them, and I can watch those over the network on the iPad as I rest.

I also have a good number of audiobooks. They come from iTunes, audible and from cd's. These are also available across the network, well, the audible is not. They use irritating DRM. I can't listen to my own books over my own network. They have a work around, but why do I need it?
I have a number of open source audiobooks as well, reviewing Aristotle, Bacon and others is always good for the mind.

I have some TV shows that I have gotten into the computer as well. I go back and watch Babylon 5 on a regular basis. I have not gotten many of these, there really are not that many that I want to watch more than once.

Right now I have a radio episode of the Scarlet Pumpernickel playing in my ears. Beyond Midnight is up next.

The result is that I actually have more entertainment that I am interested in now than I did when we had TV's 720 plus hours a day.

I guess getting sick has made me realize just how good it is to live in a free society and be able to make my own choices rather than letting others choose for me.

Life is good.

-- Posted From My iPad

Tuesday, April 26, 2011

Tuesday talk

Life has thrown me a curveball here over the past few days. The warm, wet weather has exploded my allergies. A good deal of swelling is going on. It is causing my arthritis to be rather painful, and even typing is causing pain. One of the side effects of having no insurance and relying on good food is that while I am doing very well on average, when there is a flare up, it is a pain.

We got set 401 in and I am slowly getting the pre-orders ready for shipping tomorrow. I will also get it moved over to the regular item order page in the morning.

Working with Flint laminators and doing ink research we are building a way to be able to sell special orders of individual cards. We are having to layout our storage and numbering system in a way to make it reasonable. We will be able to sell the cards in batches of nine cards. Those nine cards can be different cards. We will be able to do that for $9.00, or $1.00 per card. That will allow people to order just the cards they want for a character.

Sue is still having trouble reading her Dragon Storm cards. What we are going to have to do is to strip out the backgrounds and and make the cards Black and White with a color art square. I still have a couple of days work to be able to make that work. The result is that Sue can read the cards.

This weekend we will be at Penguicon. I know the hotel has a number of "things" in the air that set off my allergies. With my current allergy attack, I will have to be very careful, and find ways to support Sue. It can be done.

I need to spend a day creating the newsletter in here somewhere. I think I should schedule that for tomorrow. I can do it after we get the shipping done in the morning.

Tonight we have a game, it will be with lower CP characters. This groups main characters all have a chance to get Boons, so they are taking an adventure off to account for the time used. Gives them a chance to build up the secondary characters.

It is interesting to watch how Second Edition characters build. We have a lot more "big" cards coming down the pipe, including the HP cards, so characters have fewer cards. This leaves them more vulnerable to Fatigue. To counter that characters are taking more small role-playing cards to create a buffer against fatigue. It is also making them, on average, more capable in hamlets, villages and when meeting merchant caravans. Players are damned sharp people, they quickly adapt to change. Their choices are also giving me, as GM, more variety in what I can create for them to encounter.

Tonight they will be spending some time traveling with a Trader Tribe of Das Karr. Their are about 40 of them. A dozen other humanoids are traveling with them for security. They travel between hamlets, villages and towns trading what they buy, buying what they can trade and selling entertainment.

Ok, enough for now, fingers hurt.

-- Posted From My iPad

Sunday, March 27, 2011

A Successful Experiment at Animarithon

Sue and I drove down to Bowling Green for a one day Anime convention as an experiment. It went well.

Yes, we did expand the number of people who will be playing DS and who appreciate Sue's art, but there was more, a lot more.

I like these young people. They have ears on both sides of their heads, and they use them. In general they are also mentally flexible. By that I mean that they have not yet locked their minds down into any ideology, or have become set in their ways. They still have open minds.

They do not have as much life experience as older people, but that is something they will gain. And they will gain it from the future rather than from the past.

They are going to make a different world than we live in, and I am going to like it.

-- Posted From My iPad

Friday, March 25, 2011

We live in interesting times

As Sue works on the newest draft of the DS 2.0 rules I get short messages of "I need an appendix of X" or sometimes it is y, but you get the idea. I am looking forward to seeing what she is getting done. I really expect to see the near finished rules in the next few days. Then I get to do an edit and lay it out.

The cards are slowly coming through the system and we have a lot of them at near publishing stage. I am dipping into the card ideas that people have sent in to the web, and they will recognize a number of their ideas as the cards come along. I am actually surprised that we do not have a lot more ideas from people, but there you go.

I have been putting in a lot of hours for the past few months and it is giving me a number of minor pains, aches and strange food cravings. A couple of weeks ago I slept 18 hours a day for three days in a row. That seemed to help. Once we get this project well in hand I am taking a vacation.

Change is difficult for people to deal with, but we are happy with how well DS people are dealing with it. Groups that started playing with the changes last summer are telling us the new version is more fun and easier to play. We still have some people who are afraid to make the jump. We understand. Therefore we left "Classic" in place for them. Classic groups will need to evaluate some of the new cards and decide if they want to use them. The new limiters allow us to create some cards that will be "broken" if you do not use the limiters, but that we leave to the Classic GM's. It is their game and they have 3.4 to assist them.

Sue has just dropped a pile of sketches on me to be scanned so she can complete cards and commissions, so I must go.

-- Posted From My iPad

Thursday, February 17, 2011

Some things just do not fit.

I just deleted a long rambling post I wrote yesterday.

Some cards do not fit neatly into any of the categories we have designed. Therefore we are going to have to add a "Special" card category for everything that requires careful reading before using because they break the rules.

To be able to get the core work done I am going to have to take many of these ideas and post them to myself as projects for the future.

So, when you see something being by passed, assume it needs work and will be along later.

Feel free to email and ask, just in case we have missed something you are interested in.

Some being shelved until later are: Clanborn, Waystones, Familiars, Companions, Elementalism, Ritualism, Astral and nothing else I can think of off the top of my head.

-- Posted From My iPad

Friday, February 11, 2011

Firing up for a weekend of work.

Sue is deep in the writing of the Second Edition rules. I do not get to see it until it is finished Monday. I am looking forward to it. After I get it we will be deep in the editing.

Once the rules are formed I will be going over the new cards and make sure they fit the rules.

I am approaching the character card building in stages. I am focused on being able to create and run a dragon through. In the basic form that means dragon, Valarian, universal, channel, health (just as they are) and a set I am calling character builder with Valarian Boons, nightvision and combat masteries.

Once these are done I can add all the different shifter races. They use the same add on cards as the dragon.

I am also building a set of Bloodline sets. Each Bloodline will get nine cards. The current surges are being broken up. Each of those cards do several things and are printed to small to be easily used. I am making the split out abilities come out at about the same CP. Of course, each clan also gets some new cards.

Ok, back to work.

-- Posted From My iPad

Monday, February 7, 2011

Making Progress and enjoying life

We are making some real progress towards the new DS. You have probably already noticed that I have started putting actual cards up on the blog to show off.

The current plan is to finish the ring set on Tuesday and Wednesday, then assemble them for the printer and send them on the way. The way we use rings around here it seems that we should also do the Teleport ring as an individual card. My thought is to do them in five card sets for $4.00. Repackage them here and sell them. Sue should get the guideline back to me on Wednesday. I will be able to post it on the order page.

We worked our butts off over the weekend, so today we cut back to just a few hours of work. Tuesday will be web, the talk and plan, then I run a game. We shall see if I am up to a late night work session or not.

Sue is also getting the basics laid out for a DS comic, but we have no date for starting it.

Now, I really need to go pack orders and make prints.

-- Posted From My iPad

Wednesday, February 2, 2011

Boston Terrier

Boston Terrier
Originally uploaded by Marks Mysteries
Now let me try one from Flickr using the iPad. Sitting down at the computer gives more options for work, but it is not always the most convenient way to work.

Dalmatian Duo

Dalmatian Duo
Originally uploaded by Marks Mysteries
As usual I am trying something different to see how it works.

Snow and the wild times in Michigan

I shoveled the drive this morning. It looks to me like we got about six inches of snow around here.

I am working on the Second edition cards and getting Susan's artwork caught up online. Each day Sue is going through a few cards and editing the new rules at the same time.

I am also keeping my eye on how the new version will be affecting the old classic cards. It looks like they are almost all going to work as is. There will be a little mental gymnastics, but DS people can easily deal with that. It really makes us glad we started with the GM 3.4 rule so GM's can make at table decisions and the players know that the GM has the right to do that. Players know full well that arguing with the GM on rules is dumb, the GM is the final rules.

I am off to do another round of shoveling, drink some more coffee and get going. No rest for the evil ones up here.

-- Posted From My iPad

Thursday, January 20, 2011

Blogging at the end of the day

Lately I have had the bad habit of putting off blogging until the end of the day. It would appear that I need a new plan. Every day I schedule more work to be completed than I can get done. So the blogging needs to moved up if I am going to do it regularly.

Set 6 Cast cards have been out of print for a while, so I got the Cast set 6 revised for 2nd edition. The changes are all small, so anyone who already has the cards will not need a new set, the Classic will work just fine. The biggest change is that to make the print larger on the cards most of the background information will be moved to the Guideline PDF. Some restrictions on powers got simplified, but, as I said, these are just tweaks.

Game update:
Tuesday nights warp tree was a hit as an encounter. Well, it at least bemused the players. As they walked along the trail towards Dudley's Roadside Tavern they passed many trees along the way. One of the trees had small bone chips on and in it's limbs. It was very difficult (I used a GM MOD of +12) to see the bone chips. When the tree flipped the bone chips into the air the chips grew to full skeletons on the way down. I decided that growing bones flying through the air would make noise. The characters got to make a listen roll and I used a +0 MOD. Three of them heard the incoming skeletons and reacted normally. One, the scout, heard nothing and therefore had an initiative of three and could only do five things this round.

It was at that point that the players found out the tree could also fire thumb sized nuts at them. I made this a poor attack at 2d6-4. One shot per target per round. If one did damage it exposed that character to the TOX. Well, two things resulted from this, one tattoo burned away and the tree healed a target d6 when I had a Terrible Two.

During the short fight the Tigrean scout pulled out a Great Sword and promptly got a Terrible Two. The character was next to a cliffside on the table so I explained that the sword had struck between two stones and was jammed in real bad. Getting just a little frustrated she Streaked the next round to pull the stone from the rock.. In the meantime there were two skeletons after her and they never hurt her.

By the time Foxy got to Dudley's she was depressed and wanted several drinks. When she got inside she found that there was a Das Karr lady server who was a stunning looker and Foxy did not get the attention she was used to. She sat closely examining her drink.

Jinxus got drunk and "lost" his money. Foxy smelled out a warped Orc spy. The elementalist picked up a farm girl. She had a Great time (Streaking occured) and now he has a contact at Dudley's hamlet. A place to hide and a spy of his own.

Eventually the players remembered they were on a mission, we spent a couple of hours playing in the bar. Next week they will get back to work, maybe even get Jinxus's money back, who knows.

OK, enough. Good Night and Good Gaming.

-- Post From My iPad

Tuesday, January 18, 2011

Sue is Back! Next up Confusion in Troy

Sue has returned from San Jose and returned to the Secret Clanhold bringing warmer weather with her. She had an excellent convention in California. I think she will be blogging about that herself when her brain arrives back.

Right now we are prepping for next weekends Con in Troy. It is about an hour drive from our home so we will be trekking back and forth rather than shelling out for a room. This one is a literary science fiction convention and there is a game room too! We will see exactly what happens as far as the gaming. There should be time for me to talk DS to people who want to at this one. It should be fun.

I spent most of Monday getting our server to act as a printer sharing machine. Our older machine (13 years old) finally gave up the ghost. I think the power supply is gone and the truth is that I do not think it is worth repairing. Anyway, the six year old machine prints a lot faster and everything is ready to go.

I am running a game tonight. I will be placing a Mystic Lodestone that raises the dead from a graveyard. It has been, of course, hidden in the graveyard by a Necro's Apprentice. It has become a problem for a hamlet near Dudley's inn and is therefore a problem. Nobody wants the clientele at such a friendly watering hole to be cranky.

I think I will have some skeletons drop out of a tree, like acorns, on the characters while they are traveling. It is a warped tree. It needs burning.

Ok, I am going to post this and move onward.
Good Night and good gaming!

-- Post From My iPad

Sunday, January 16, 2011

Street Smarts and how we got there.

I posted the first draft of the Street Smarts Anchor and the aces that it opens up to players that take it. This link will take you near the download.

This type of skill set came about from a combination of projects. We wanted to add cards to the Way Of series cards but when we did them most of those were actually craft types of cards and the expansion for them was difficult. We were also working on a new set of knowledge cards. We got several very thought provoking suggestions on the knowledge cards that made us realize that there was a better way to do this.

Street Smarts is something that can be learned through growing up on the streets and something that can be learned later in life. It is, essentially, a specialized knowledge. Some of the new Advanced backgrounds will give characters access to the aces and a character can add the Anchor later in life as well.

These cards, like all DS cards, rely on players to find creative ways to apply them to the world the GM is running. GM's will have the job of deciding what modifiers to apply in each situation, based on what is happening in the world and how entertaining the player makes the situation.

If you have questions, ask them here, or email them to me. I find that most answers depend on what your GM has going on in the background, so I can't answer those, but some questions may need to be covered in the final PDF, so ask now, if you want us to cover your question.

For now, Good Night and Good Gaming!

-- Post From My iPad

Saturday, January 15, 2011

Transparency, let's do it!

We have been rather quiet here in the Secret Clanhold for the last 60 days. The reason, we have been working. A strange concept, but there it is.

We have been creating a system for creating cards, rules, guidelines, adventures, comics, podcasts, commissions and everything else. It has not been easy, both Sue and I are a "little" headstrong and opinionated.

Card sets have to be taken from a pile of 900 published cards and 600 unpublished cards and pounded into sensible nine and eighteen card sets.
From this pile I am creating card sets. These become "concept" sets.

Once I have made a concept set I post it to our server and Sue goes over the sets asking herself if the cards make sense, are desirable, and fit in the Stormlands as she perceives it. She makes notes for me to work with. Some sets I rebuild and send back as concepts, some are moved on to Analysis.

I work on the sets and send them to the server for Sue to analyze. Here she asks a new set of questions. Does it have a theme? Does each card fit in the theme? Do the card rules work and make sense to her? Are the CP justified?
I take her notes, replace cards if needed, rewrite the cards and get the formatting and layout corrected. If I had to change too much, the set goes back through analysis. If it is accepted, it moves to the edit stage.

In the edit stage we start looking at specific card layouts and make sure of the information.
Abilities are Activated, Spells are Cast, everything else is played.
Ranges are self, touch, 10 feet, 20, 50, 100, 150, 200, 300, 500, 1500 or unlimited.
Contests are always stated as: User 2d6+X vs. 2d6+GM MOD
Card type line checked, card title top and side match.
Card grammar corrected, if space allows.
Of course, Sue can still reject cards at this stage and send it back to Analysis.

Once the cards make it through the edit stage they get a card number and I add them to the growing database of cards. The card set then moves on to having a guideline written for it.

Now I create a Concept Guideline. The concept guidelines have the job of helping to add the Stormlands flavor to the set, covering rules specific to this set, add commentaries for each card, and the card pictures themselves. Once I have a concept guideline I pass it to Sue for an introduction, more card commentaries and finally pictures of the cards so people can make proxies of the cards.

When Sue sends it back to me I will do some editing and lay the whole work into a format to publish it as a PDF.

Ultimately we will be assembling these guidelines into books that we can publish through an outfit like LuLu as a PDF or actual book.

So there it is, a breakdown of what we are doing.

I should also add that the card text boxes, when sized at a readable size, have the contest line and about 180 spaces left for explanation.

The reason for going so carefully through these cards is so that Sue can track the rules that need to be covered in the rules she is working on.

We also have to make very sure that GM's and players understand that these are called guidelines because we are keeping the GM at the table as the ultimate judge of how things work in their game. We just want to give them a clear view of the tools at their disposal.

-- Post From My iPad